Back once again, with part 2 of the "3S3D" series. Yes, I realize this series is VERY slow going, but rest assured I'm determined to see it through to the end. If you wish to hear the final results now, feel free to click below...
For this second installment of the series, I originally planned to record a song from scratch, using Reason 6 as my DAW of choice. However, at some point I realized things track were not working out the way I had hoped. My problems were with motivation and inspiration. Motivation to record a song from scratch using a program I'm not very familiar with (which, unfortunately, was exactly what this task entailed!). And inspiration to come up with a track, arrangements, production ideas, etc. So in the meantime I decided to re-work and re-mix one of my old projects and see what I could do with it using Pro Tools, so I could get some sort of project completed, using tools I'm much more familiar with.
This instrumental originated as a basic "idea" sort of track that I recorded back in 2004, using Pro Tools LE on my first Power Mac G4. The title "Saturday" has no significance really, other than it was the day on which I recorded it, and I couldn't think of anything better... This was a long time ago, but I'm fairly sure that all the instruments were recorded all in one day in a single session, different from how I record these days, to be sure. At the time I believed that I would some day come up with some lyrical ideas and turn it into a "song", but nothing has come to me so far. So until that day arrives, it will continue to live out its days as an instrumental.
As far as the changes that I made from the original version, I did a bit of editing to delete some parts of the original arrangement, which was about 4:30 long. I felt it needed to be shortened in some sections, just to keep things moving along, so to speak. As you can see from the Soundcloud timeline, this new version clocks in at 3:22. The edits were made to hopefully keep from boring the listener too much. Because this was born as an "idea" track, I didn't really play all the parts as tightly on the beat as I could have. So after listening to it again 9 years later, it was apparent that some fixing of parts here and there was needed, using a bit of editing "magic". Some of the new arrangement ideas were born out of necessity for the same reason. As much as I would have loved to re-record certain parts, I decided to simply work with what was already there.
I decided to re-visit this piece because I still like the musical idea, and my overall skills using Pro Tools have much improved since 2004. Especially since the past 3 months or so, I feel that I have much more of an idea of what I'm doing as far as mixing goes. Some newly acquired skills in using Pro Tools itself, as well as general mixing skills, seemed to help out quite a bit in finishing this new version. In fact, this just may be a new upcoming "experiment" of mine; to continue re-visiting more of my old Pro Tools recordings, and re-mix them to more "listenable" standards...
Now, on to the software. As I mentioned before, I recently upgraded my Pro Tools from LE 8 to version 10. In detail, Pro Tools 9 was bundled with the new Mbox audio interface I purchased last year. But I had no intention of using PT 9 at all. Since PT 10 was already out when I bought the Mbox/PT 9 bundle, I was allowed to upgrade to 10 free of charge. Perhaps I'll talk about my experiences with the new Mbox in a future post.
After putting this new version through its paces, I would say that I'm very pleased with it. Although there weren't any life-changing improvements in this version, there were some incremental ones that improved my workflow, and allows me to get the results I'm looking for.
After putting this new version through its paces, I would say that I'm very pleased with it. Although there weren't any life-changing improvements in this version, there were some incremental ones that improved my workflow, and allows me to get the results I'm looking for.
Pro Tools' Edit Window.
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Version 9 (I chose to skip this upgrade) introduced the ability for Pro Tools to be used with "3rd party audio interfaces"; meaning audio interfaces other than those sold by Avid (the company that develops and sells the Pro Tools software), as well as the option of using your computer's native audio outputs, eliminating the need to a separate audio interface at all. This feature is fairly new for Pro Tools users, as they previously required the use of the interfaces to use the software at all. So, this little convenience may come in handy for me someday.
Secondly, Pro Tools 10 comes with standard with a new "channel strip" plugin, which allows you to get right down to business of the most important audio processing you will do as a DAW user. This plugin emulates the functions of the audio channel of a large format audio mixing console, the kind found in the big-time commercial recording studios. These mixing console channels typically include EQ, Compression, Expansion, and Gating controls. Without a plugins like these, you can certainly get the job done with individual plugins of each type of effect you need, but it's convenient to have all these functions in a single plugin. I also recently treated myself to the SSL 4000 Collection bundle, by Waves. Part of this bundle includes my new favorite plugin, the SSL E-Channel. This plugin as well as the others in this bundle are emulations of legendary SSL mixing consoles, used to record and mix hit records too numerous to mention. After using both the Avid Channel Strip and the SSL plugin on this mix, I must say that I am a new fan, and will continue to use them on other projects to come. These types of plugins helped me to limit my choices of effects and other processing in a positive way, and apply more focus to getting the mix done.
Avid's Channel Strip Plugin, comes standard with Pro Tools 10.
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A new feature in Pro Tools 10 is Clip Gain, which allows you to reduce the amount of gain (volume) on a section of audio in your project on-the-fly and in real-time, without having to process and create a whole new audio file similar to older versions of Pro Tools. Also new are features to let you automatically import your new mix into your iTunes library, and upload to SoundCloud as well as Gobbler, an online storage and file sharing website, seemingly geared towards audio and other media creators. The "import to iTunes" feature was especially handy in quickly checking out new mix versions. These handy little features make Pro Tools 10 a nice, if not a "can't-live-without" upgrade for me.
In some way it feels strange to be "reviewing" these DAW's at this point in time, because I'm always a bit behind the times. It seems that by the time it takes me to post a new piece of music, the DAW that I'm talking about has already been upgraded to a new version. Pro Tools is now on version 11; Reason was also updated to version 7 earlier this year; and just this past July, Apple FINALLY released Logic Pro X.
Pro Tools' Clip Gain feature allows changes in volume to individual pieces of audio in real-time. |
However, I understand that it doesn't matter in the big scheme of things. For one, just because these DAW's have moved on to new versions, it doesn't mean that I can't continue on with my "experiments" simply using what I have, which are great tools in their own right. They perhaps don't have the shiny newness of whatever version they happen to be on at the moment, but does not in any way hinder me from making music.
Secondly, it looks like the computer system requirements for all 3 new versions are beyond the specs of my current laptop; so, apparently I couldn't upgrade to them if I wanted to. It doesn't really bother me, though. The software versions I'm working with are MORE than capable of being the tools I need to produce some high quality recordings. I remember when all I had to record to was a cassette boombox, so I've got to keep some perspective. I'm still learning and re-learning the important lesson of not focusing on the "tools" themselves (as cool as they are!), but actually learning and using these tools to actually create SOMETHING.
Soon I will start working on my new track in Reason 6, for the 3rd and final installment of this series. Until next time...
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